Back to our AWI campaign yesterday with the first part of the battle of Germantown. Given the rules we are using and the challenges of remote gaming I felt it sensible to split Germantown into two smaller battles and I was keen to see if we could have a skirmish focussing just in the fight for the Chew House.
A painting of the fighting around the Chew house.
The overview of the battle histprically. This part ‘one’ would effectively cover the highlighted area.
A second map of the battle from a wargame scenario perspective. The battle for the Chew is quite hard to balance as the British really are completely outnumbered. So the scenario sees a delaying action by the British with units of Pickets and the Light battalion trying to inflict as much damage as possible before the 40th Foot with Colonel Thomas Musgrave will try to hold the house. We had a number of specific scenario details. The battle starts in fog so range is limited until the fog lifts. We extended the movement rates for the first few turns as with R&P it could take a long time to get to the House itself. The British are all veterans. The Americans fire cant effect the troops in the house itself, effectively this reflects history as even though they brought up cannons they had no impact. We also had a slightly amended combat result so the British even if they lost a combat wouldn’t flee the house until they actually failed a test. Col Musgrave who is in the house would also provide a plus 2 leadership, making the 40th Foot pretty tough to shift.
Our setup at the start of the battle
General Sullivan with his force march through the fog up the main Germantown road.
With an early lifting of the fog the British pickets open fire and start to pull back. They have little effect but the British light infantry use their First fire to knock the leading skirmishers back, the Americans are pushing forward their artillery along the road. Sullivan is slow to get moving.
Quickly the Americans drive forward and a sharp fight occurs around the church
The Americans are able to open up with their light cannons and this cause a real problem for the British light infantry
After an initial wobble the external portion of the 40th move forward to contest the advance knowing that every casualty caused before the Americans reach the house will help.
Ouch despite the fog lifting some Americans friendly fire into the rear of their own infantry. Sullivan is lucky the damage is not too great
The pickets are pretty much wiped out now, but the British infantry outside the house open up, they will be a tougher nut to crack
On the American right, the British light infantry are still holding just and causing casualties
The 40th form into line they are not going to give ground !
Some tough fighting across the front, as you can see the British defenders are almost lost, but just clinging on, every minute will count
Finally the external defenders are driven back and Sullivan advances towards the House knowing that it can only be taken in hand to hand combat.
The Americans surround the house and charge in…….
Given that Musgrave had been given a key role in the defence with a 2 plus leadership, I was not too happy when in the first round of combat, with only one casualty caused Musgrave was killed ! Suddenly it was far more likely the British would fail a morale check and be forced to withdraw.
The Americans charge in again and again are driven back …..
But with Musgrave dead the inevitable happens and the British defenders finally fail a morale check forcing them to flee the building…. An American win arrghhhhhh
So despite the casualties a win for the Americans as they have forced the house, musgrave’s leadership might have made all the difference, but he died a hero much too early in the fighting. A fun battle full of twists and turns and challenge for both sides. Everything worked well and balanced apart from the Colonels untimely death. Were we to replay I might reduce this risk and give the occupants in the house the 2 plus so they can’t lose it so quickly. Nice of course to get my Chew house on the table 🙂
Next up I have been thinking about terrain for my Greek/Italian 1940 project. Much of the fighting took place in the mountains and in winter in quite desolate areas. Specifically I felt I needed more rocky terrain and more winter-looking trees. First up the trees…..
I picked up a packet of these railway type trees off eBay
These were then stuck to heavier bases to make them more stable and painted before I set about twisting the branches into suitable shapes, I then cover the base in some leaf type debris which I had in my terrain box.
The results are quite pleasing and give a sense of ‘winter’ trees obviously these can be used in other theatres eg the ACW when we fight battles in winter. I didn’t want snow as this makes them just a little too specific. In total I have about 20 of these and plan to make the other slightly smaller trees into olive/fruit trees as I need some more of these.
As a final thought I put some autumn type lichen on the armatures and I guess they could also be used like this?
Well that’s it for now, we played a CoC battle down at George’s this morning but I’ll let him tell the tale before I share a couple of photos.
Thanks as always for passing through, you are most welcome
Matt ❤️
An interesting scenario Matt, and it might have been closer if Colonel Musgrave wasn't the first to fall in defence of the house. Your dice throwing when playing AWI British is always a feature.
ReplyDeleteWell, it was MY die rolling that triggered an American friendly fire incident. I had a much more difficult time keeping the attack going with a number of failed activations too. Some at the most inopportune time!
DeleteThanks Lawrence, as Jon reminded me several times it was me that actually rolled the double one 😂
DeleteWell, they are the things you remember the most. I'm still getting over a similar incident that happened in early January.
DeleteI can only hope for revenge next time 😀
DeleteAnother fantastic game Matt!👏
ReplyDeleteThanks Michal 👍
DeleteMatt, this was a much more balanced game than I expected when I first saw the long road to the Chew house. Although opposition (in numbers) was light, your Brits put up a solid fight with better troops. Getting hits to "stick" was a tough task. After trying for several turns, I figured taking out your single skirmisher in the field and your lights on the road would NEVER happen. Had Musgrave not fallen in the first assault on the Chew house, the Rebel prospects of clearing out the defenders was going to be tough. Had I lost two more units, the rebels would have been forced to take an Army morale test. Good fun, a beautiful table, and a challenging scenario. Well done!
ReplyDeleteThanks Jon a fun battle, it felt close to me right up to the battle for the house 👍 the British are regrouping a few hundred yards south and Sullivan has used a lot of his ammo !
DeleteLovely table, great big old house! Wrong result, as usually seems the case in this campaign, Ive got a lot of those trees, I think they work really well for 28mm. As Jonathan said in your last post, coming thick and fast, difficult to keep up!
ReplyDeleteBest Iain
Thanks Iain, a fun game……I guess the result isn’t so important as long as the battles work out. I’m going to see what the trees look like as olive trees. I’m keeping busy anyway 👍
DeleteLovely, lovely table and the fog worked well. Good idea to do the battle bite sized.
ReplyDeleteThanks Norm 👍
DeleteNice report Matt, still getting over my dismal die rolling today.
ReplyDeleteThanks George, don’t dwell on those dice 👍
DeleteGreat AAR , has a beautiful table with well painted units in good looking terrain . Your scenario map is a wonderful graphic design. .
ReplyDeleteNow about the dice. Definitely traitors to the cause. Certainly a battle well fought.
Thanks Joe, the map was off the internet from a scenario I found so not my work. As for the dice Musgrave died a hero in my view
DeleteA fine game in your AWI series Matt! I like the look of the winter trees too.
ReplyDeleteThanks David I just need to finish painting the Greeks before the trees get a run out ?
DeleteThanks for both the post and the welcome it comes with. Something new by way of a scenario with its focus.
ReplyDeleteThe wintry but not snowy trees are food for thought too.
Stephen
Thanks Stephen a hard fought scenario which was close to end so I’m happy with that. We all need more trees !
DeleteA splendid game and scenario there Matt, with lots of lovely photos of the action to enjoy:). Sod's Law that Musgrave would fall at the first hurdle so to speak;)! Nice work on the Winter trees too.
ReplyDeleteThanks Steve, a sod indeed 🙁 hoping to use the trees soon
DeleteA fine looking and sounding game there Matt. Those trees have turned out a treat too.
ReplyDeleteThanks Phil, very happy with the winter trees 👍
DeleteA lot of thought has gone into creating that scenario. Great work. Lots to Chew over.
ReplyDeleteI'll get me coat!
Thanks Chris a fun game, the second part of Germantown a little simpler, but possibly a tough one as they are on the attack👍
DeleteA great looking game Matt. Jon's a wylie player, you gotta be careful what you do when playing him.
ReplyDeleteThe trees look great. I need to get some of these myself.
Thanks Ray….he’s certainly a tricky customer 👍 adding snow would be fairly easy but I wanted them to be flexible
DeleteGreat game Matt and I like the look of those trees
ReplyDeleteThanks Neil 👍trees are very cost effective as well
DeleteGreat AWI game you h guys had. Nice terrain building too.
ReplyDeleteThanks Dean 👍
DeleteThat was an intense game! I'm not familiar with that battle, but oof... that's a tall order for the Brits to overcome.
ReplyDeleteI made winter trees in very much the same fashion, only I went all in on the winterizing, adding snow to bare branches (White glue and snow scatter). They look good, but darn they are stabby buggers during gameplay!
Thanks Dai a fun skirmish. Yes the trees can be a little prickly !
DeleteDon't know how I missed this Matt....a great looking game and it's Murphys Law of course that the dice over ruled your plan to have the British colonel stiffen the defence of Chew House!
ReplyDeleteI did add snow to my winter trees but they were cheap as chips from Temu, so it doesn't matter use is restricted!
Thanks Keith, Murphy’s law indeed. My problem is storage as I already have quite a lot of trees !
DeleteTest
ReplyDelete