We played our next instalment of our AWI campaign on Tuesday, the second part of Brandywine September 1777. This is the flank attack by Cornwallis at Birmingham Hill.
Essentially the larger of the three green squares covers the area for this battle, the British are the cream of the British army, Guards, grenadiers and light troops, the American must hold the high ground
A couple of shots form the Battlefield back in March
Part of the preserved Battlefield looking from the behind the American Artillery position
As always we are playing R&Patriots and remotely so I have amended things to make things practical.
The British get first turn and all their second wave will arrive by turn two, they are also all veterans giving them higher morale, the Americans are more restricted, Sullivan is not on the table and their reserves are phased to give the British a chance ?
The British advance guard of light troops moving towards Birmingham meeting house
The American defence line, back left you can see reserves but these haven’t arrived yet
The British advance quickly, forcing the defenders of the Meeting house to pull back, Cornwallis has now arrived with his second wave of grenadiers and the British Guards
The light infantry lead the way, but some of the grenadiers fail to activate causing a worrying delay in the second wave, Cornwallis doesn’t want to attack piecemeal !
The defenders open up a very effect fire
Despite one unit being chased off the rest remain solid even though Sullivan hasn’t yet arrived
All is not lost, but the British are taking some heavy fire
Eventually Sullivan arrives to provide his extra leadership to the American morale.
The British are now moving too slowly for my liking and the rest of the American reserves arrive and are put into the line
The advancing line staggers a bit 🙁
and then stalls …..
Another American unit is pushed back out of the line but Sullivan is again able to plug the gaps
On the British right flank the Hessian Grenadiers have been wiped out, the British dragoons who gallantly pushed across the battlefield have been driven of and the British grenadiers have been badly battered
Cornwallis must call off the attack as it is clear his force is not going to make any progress against the American defence line.
A fun battle despite the poor showing of the British, I blame the general. I of course knew it would be tough and had built in several scenario tweaks to try and even things up, Sullivan starting off table and the delay built into the reserves. Fair to say the British die rolling was very poor with multiple failed activations early on…..just how many 1’s and 2’s can you roll with two dice ! This delayed the second wave and allowed the Americans to concentrate their fire. The British artillery also failed to activate multiple times whereas the American guns just kept pounding away. Of course it’s not the winning and great to play a scenario from a recently visited battlefield.
I needed a few British Peninsular skirmishers so picked up a packet at Salute, they can play as a detachment or more likely act as skirmishers markers.
This limber had been floating about for ages so I stuck it on a base as a bit of scatter terrain.
That’s it for now thanks for checking by, we played our Brandy Station cavalry battle yesterday oh what tremendous fun we had, my luck seriously swung the other way and despite using the very same dice barely failed a test all day 😂
Matt ❤️
Splendid looking game , if an unfortunate result! Nice Napoleonic additions!
ReplyDeleteBest Iain
Thanks Iain more to come 👍
DeleteGreat looking game as always Matt!
ReplyDeleteThanks Michal 👍
DeleteBeautiful game, Matt, and great action! Quite cool to walk the battlefield and then translate that knowledge to the gaming table. This was a good day to be a colonist! I only needed to stand off behind the fence and blast away. Like shooting fish in a barrel.
ReplyDeleteThanks Jon ……you won’t get it so easy next time !
DeleteAnother great looking game with beautifully painted figs, Matt. Love the Penisular British in gaiters.
ReplyDeleteThanks Dean, a colourful and fun period to game, the Naps are Perry light infantry 👍
DeleteSplendid AAR and photos Matt! I do like the new Peninsular War additions too!
ReplyDeleteThanks David, a tough battle for the Brits this time. ACW fun to share when I get a chance 👍
DeleteSplendid game, table and toys. Grand additions too. Ones and twos I roll them well.
ReplyDeleteThanks Phil, I had more than my share in this battle but at least the gods of dice took pity on me on Wednesday 👍
DeleteLovely looking game. I seem to recall some time ago, you felt that over a number of plays that the rules seemed a bit weighted towards punishing the British attacker by very effective defensive fire. Am I remembering that correctly and was this game subject to that effect?
ReplyDeleteThanks Norm , you are absolutely right the rules are weighted against the attacker. I did try and balance this with the British being veterans, and the delays in the defenders reserves etc…but these were out balanced by the dice being on the side of the Americans as well. The British died gallantly as Jon said like fish in a barrel 😢
DeleteVeterans die just as easily as militia!
DeleteAn AWI game with bad rolling by the British? Who'd have thought? Another lovely game and I'm still eagerly awaiting the publication of the Crump Rebels and Patriots campaign scenario guide.
ReplyDeleteThanks Lawrence, and there was a sense of Deja vue. This might be a scenario best left out of the guide ?
DeleteOh dear, another British loss, despite the scenario tweaks. Still a great looking game and you had fun, which is the important thing. As mentioned many times, I do feel the Attacker is always at a disadvantage in these rules.
ReplyDeleteThanks Steve and yes fun was had . You are correct the advantage is definitely with the defender and really you need a 2/1 advantage the tweaks weren’t enough on this occasion
DeleteSuperb looking game Matt, really good. AWI is on of my favourite periods, so always nice to see some table action and a good report too. Nice additions to your Napoleonic project too.
ReplyDeleteThanks Donnie certainly a period I have enjoyed collecting and playing 👍
DeleteGreat looking game, as always, Matt! I was going to make the same point as Norm....try a few games where the Americans are attacking, and we might see a shift in the results?! (Not in any way detracting from Mr Freitags inate tactical brilliance, of course!)
ReplyDeleteThe new Napoleonic figures look lovely 😍
Thanks Keith the British certainly didn’t make the most of any advantage I gave them in the scenario !
DeleteSuperb looking game even if the Brits did come off badly
ReplyDeleteAnother cracking looking game Matt…
ReplyDeleteSadly not a good day for the British…
All the best. Aly
See the battlefield, recreate the action in miniature. Marvellous.
ReplyDelete