The Rebel Infantry advance towards the cross roads just out of shot on their left is a single artillery piece
The union forces spread out, dismounted cavalry take up a defensive position behind the barn, whilst sharpshooters advance right up to the cross roads
Further infantry advance along the road
Confederate skirmishers occupy the Red House garden and exchange fire with Union Skirmishers in the woods
General advance towards the road
The Rebels have taken the Garden and a unit of Texan’s have pushed forward across the road, everything looking good for the Confederates
But somehow on the Rebel left, a unit of union Skirmishers have advanced into the Wheat Field and a lucky / well timed volley forces the Rebel artillery to withdraw, this triggers the Rebel left to collapse ! Which also triggers the Rebel commander to fail a morale test and flee the field, a pretty catastrophic reversal of fortune.
The union cavalry hasn’t been involved in the battle.
........so with a sudden collapse the Union Infantry is able to surge towards the cross roads forcing the rest of the Rebels to flee.
A good game and introduction to the rules....hopefully we will be playing some bigger ACW games soon.
Next up my latest SYW troops these are Austrian Mounted Grenadiers. I put them on Black horses as I suspect they would bogey the pick of the crop.
Mounted Grenadiers (Dragoons)
Cycling update below
Finally then part of the reason you have seen little evidence of blogging is I spent three days Cycling around Cumbria. The original plan had been to do this with some old friends from University but Covid put that on hold. So I set out solo. The route which is a recognised Cycling route is the ‘Lakes and Dales Loop’ and can be split into any number of sections. I covered it in three carrying my stuff and staying in a couple of local pubs.....I was blessed with mainly good weather.
Lakes and Dales Loop 196 miles of beautiful Cumbrian scenery ...and quite a few hills !
Effectively I live on the route in Penrith so headed out anti-clockwise over very familiar cycling country....Blencathra in the background
Heading west across the north of the Lakes
......now heading south down the western fells and the Lorton Valley
The second day was MUCH harder as it cuts across the ‘grain’ of the hills with a lot of climbing but some wonderful scenery
Lots of grey clouds but apart from the first hour it didn’t rain, after a brief view of the Sea you then head East to the Yorkshire Dales.
Day three heading North through the edge of the Yorkshire Dales....this is Bardon Dale
The route follows the line of the M6 through the Howgills
Before cutting east to Appleby and then north again along the High edge of the Pennines back to Penrith
Three days was tough with over 100 km each day. Total climbing according to my cycle computer 17,700 feet of accent ! Hopefully we will see some more cycle touring soon as I have a bit of a taste for it.
Keep well and safe 👍
Lovely gaming and scenic shots, Matt.
ReplyDeleteThanks Dean
DeleteThose Grenadiers look great
ReplyDeleteThanks Neil I haven’t much knowledge at the moment as to how they were used or formed but will do some more research ?
DeleteNeat little game there Matt, still admire you and others who paint the tiny fellows. I like the out and about shots especially the different skies.
ReplyDeleteThanks Phil, Cumbria gives us lots of skies !
DeleteNice scenery with bike! As always a lovely looking game and splendid tiny horse grenadiers!
ReplyDeleteBest Iain
Thanks Iain 👍
DeleteMiniatures looking awesome but scenery! Ahh! beautiful sir!
ReplyDeleteThanks Michal I always have to remind myself I live in a lovely location !
DeleteWell! I went straight for your cycling tour! Beautiful scenery and a lot of lumpy ground to navigate. A 200k ride is an impressive feat and almost 18,000 feet of climbing is REALLY impressive. You must be part mountain goat. Well done! Roads look a bit rough. Were you on dirt and gravel too? Too bad your friends couldn't join in. Wish I could have tagged along as well.
ReplyDeleteOh yeah, your ACW game photos are second to none and your horse grenadiers superb.
Thanks Jonathan, the route is pretty much all tarmac road although in some sections they are very rural and are quite rough ! Watching out for potholes is important especially on descents. Mountain goat no, but I was tired towards the end of each day 😀 my plan had been this year to get into some longer cycle trips but Covid knocked that on the head !
DeleteBeautiful landscape photos and an excellent place for cycling tour! Thanks for the journey.
ReplyDeleteThanks for looking
DeleteI did enjoy the game, haven't done a mtd grenadier regiment, they look fab. nice bike ride, I have a plan to walk Hadrians wall but not yet, lockdown fat
ReplyDeleteCheers....I have walked the wall in sections but never all in one so have had a similar plan to do it in one for ages !
DeleteI really enjoy seeing pics of your ACW stuff in action. 😀
ReplyDeleteVery nice pictures of your trip. Hope you enjoyed it. 😀
For myself, three days of exercise would be a high price to pay for 3 nights totally alone, but I’d be tempted. 😀
You are so funny!
DeleteThanks Stew I can cope with company or be on my own so both work for me
DeleteGreat looking game Matt and I am blown away by your tour - wow!
ReplyDeleteThanks Michael 👍
DeleteGrand looking game and 'Little People' but the cycling pictures top all. Thanks for helping keep up my spirits.
ReplyDeleteGlad you like the game I am hoping to get something bigger going soon. 👍
DeleteWhat a tour Matt, nice to get out of the house...
ReplyDeleteCheers
Stu
Thanks we have obviously been very lucky here as even with Covid lockdown the once a day exercise has allowed me get out and about and I am surrounded by beautiful landscapes
DeleteGood AAR featuring lovely figures and terrain, well done!
ReplyDeleteLooked up Rebelsa no Patriots rules, they cover a big time span, 1754-1871 from what you've played do they cover musket to repeating rifle well? Good to see they include campaign rules too.
Thanks as you have probably read they are an evolution from the lion rampant stable of rules. We have really only used them for ACW but will likely be using them for AWI when I get some more Americans painted. There is some abstraction in the rules which try to keep things simple, they have improved a number of things from previous rules. They work well for these mixed skirmish games and what I like is the Skirmishers play an important role. They are flexible giving core unit stats which are easily modified to make a unit for example veterans, or better armed or sharpshooters etc etc... so you could build a force with every unit having different stats but it would be then hard to remember what was what. They give a good game in my view but occasionally a series of unlucky rolls can see much of a force disappear in a couple of turns but you wouldn’t expect a small skirmish force to hold out when it takes excess casualties ? Don’t think they would work for smaller scale skirmishes as I can’t really see them working for individual figures rather than 6 or 12 man units
Delete