Sunday 7 November 2021

Battle for Rhodes Minnis : Operation Sealion

Following the failure of the British forces to retake Lyminge they have pulled back to a defensive position along the West Woods. After a brief respite the Germans are actively probing the defence line with a view to breaking through to Canterbury at cutting the bulk of East Kent off. This would create a secure foothold with adequate harbours at Folkestone and Dover to build up forces before pushing the offensive towards London.

Our battle sees a German reconnaissance force probing towards the woods through the village of Rhodes Minnis, some of the British forces from Lyminge have managed to regroup and have been joined them. Including the Rhodes Minnis Yeomanry a mounted force who have been keeping watch in the area over the last few weeks.

A map showing the battlefield and its relationship to Lyminge. The blue line is the nominal British defence line, but it is likely this is broken in many places. White the optional German advance routes
After the furious fighting of day one a Spitfire has crashed into the edge of the woods (no specific game play for this other than to designate the woods as one of four objectives)
The Rhodes Minnis Yeomanry scouting at the edge of the woods.
The Crossroads at Rhodes Minnis itself a lone German outrider leading the way 
Quickly followed by the main German force.
Overview of the battlefield, Germans must enter along the road from Lyminge, British enter from anywhere top right corner. The red dots indicate the four objectives. Which must be captured and held.
British regulars supported by a MKIV Cruiser massed near the pub
The Yeomanry move into the woods to hold the crashed plane objective
All the German force is fast moving and all infantry mounted in vehicles they immediately split their force off the main road. As the British have set up a 25lb artillery piece close to the northern crossroads
More British infantry enter by the pub
The Germans also have artillery set up on the road and a RAD8 but it has been pinned down by the Bus.
They don’t get much game play so another shot of the Yeomanry 🙂
The Germans come under fire from the British tank so quickly jump out of their vehicles
They are also moving to the left heading for the woods
Just in time the second unit leaps out before their transport is blown to pieces
The Rad has pulled back left to force a British Bren Carrier back across the field
The Germans are now closing in on the woods
The British holding the northern cross roads in force, but it will need more aggressive tactics to claim a victory. At this point we both became rather obsessed with the Breaverette it is such a crazy and quirky piece of British nonsense. Initially it is used to spearhead the British counter attack !
The last of the German infantry are now moving up around the stables
A significant push towards the West Woods objective
But the Germans have realised that they are running out of time and aren’t technically holding their own objective, the pinned unit by the burning Hanomag fail two activation rolls  !
The Germans are finally in the woods
The second unit leaps over the fence and assaults the Beaverette they manage to immobilise it 
The German officer drives across to get he infantry moving !
By now the battle field is littered with burning vehicles, a British Vickers is burning in the road, two of the Hanomags are on fire and the Bren Carrier and Beaverette are immobilised.
But the Cruiser is still blasting away and attempts to contest the road raid shelter objective, it can’t quite get close enough
Finally the Germans get back to the crossroads.
Dismounted now the Yeomanry are fighting hard in the woods which are still hotly contested

A very fun battle played in good spirits. Technically it was a draw but we agreed that wasn’t quite a definitive result so we played the extra optional turn and the Germans then managed to get back to claim the crossroads. Importantly the Beaverette whilst immobilised survived to fight another day, perhaps I should get a fleet of them ?

Thanks for looking 😀


32 comments:

  1. I always enjoy looking at your Zëlowe games Matt, the table layout is always wonderful!

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    1. Thanks David, a pleasure to play and a pleasure to share 😀

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  2. Splendid stuff as usual Matt, love your Seelowe terrain it always looks so quinticentally English in appearance.

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    1. Thanks Phil……sadly a lot of Kent has seen extensive development since the war and almost every village is significantly larger now than back in 1940. All it takes is a phone box 👍

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    2. Phone box, what's are they?🙂

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    3. Apparently in 1940 they were still a thing !

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  3. Great looking game, great scenery, fine sturdy lads beating back (okay, slowing down) the Krauts!
    Sunday morning just got a little more pleasant.

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    1. Thank you very kind, if I brought a smile on Sunday morning all the better. I fear the Germans will be pushing through the line defensive line soon !

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  4. Another cracking Sealion game Matt and as Phil has said, it does look very English and reminds me of 'Went the Day Well?' film. The cobbled together vehicles like the Beaverette and one of the big draws for this and of course the AVBCW.

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    1. Thanks Steve…obviously much of what I do is copied from other sources and many of my Sealion collection has seen table time in VBVW as well.

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  5. Matt, lovely table and troops to support a great narrative. The spitfire objective marker is splendid. Good call to avoid the draw.

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    1. Thanks Norm I’ve decided to model some better objective markers. The spitfire was a last resort !

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  6. Matt, it is amazing how much terrain and equipment you pack into your games. This battle is no exception. I spend a lot of time carefully viewing each photo and discover something new every time. Superb photos and a great action to read.

    Well done!

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    1. Very kind Jon don’t strain your eyes too much, the flaws stick out to me like a sore thumb !

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  7. Awesome looking game as always Matt!

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  8. Lovely stuff Matt, and a great AAR. A fun read.

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  9. Another picturesque battle report. Very nice. 😀

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  10. cool battle, did you really write the 8 Rad was pinned down by the bus:)

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    1. Cheers…perhaps my grammar could be improved 😀

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    2. Local buses can be quite tenacious…

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  11. Wonderful looking terrain and figure/vehicle collection Matt. Looks like it was a cracking game and all the more fun when part of a campaign.

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    1. Thanks Pat….a long running campaign which is always fun to revisit 😀

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  12. Splendid stuff as always Matt…
    The Germans must control quite a few country pubs by now… surely that should slow them down a bit…

    All the best. Aly

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    1. Thanks Aly , south East Kent definitely once did have a pub in every village, the locals may have dried them up before the invasion though ?

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  13. Another great looking game Matt - I was thinking about the pubs too - you seem to have type cast the British as heavy drinkers, they always seem to be either in, or adjacent to, a licensed premises!

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    1. Thanks Keith , so much has changed in modern culture but I was watching a documentary on the Normans who brought French wine to Britain as they didn’t like the Ale the Anglo Saxons drank. Certainly in 1940 British culture was focussed around the pub and a pub in every village in Kent is definitely true. No carbonated lager rubbish either 🍺

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  14. Entertaining and splendid looking game,love the varied collection of exotic British armour!
    Best Iain

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  15. Good AAR thanks for posting.
    Your 1940 collection of vehicles including some oddities is getting better all the time.

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