Monday 12 December 2022

Unrest in the Welsh Borders : Gruffydd ap Llewelyn 1052

After some WWII battles a return to the Dark Ages in the Dungeon. Gruffyd ap Llewelyn is generally known as one of the first Welsh Kings to rule albeit briefly over the whole of what is now Wales. These of course were difficult times and between the early 1050’s and his death in 1063 he fought many battles with other competing Welsh rivals and Anglo-Saxons from across the ‘border’. The good news for Wargamers is the Anglo-Saxons were often supported by mercenary Normans. We have previously played the Battle of Hereford.

However, having painted up quite a few more Celtic figures I wanted to get a smaller battle on the table, this is very loosely based around several battles which took place around Leominster. Gruffydd has been causing trouble and a significant Anglo-Saxon Lord perhaps one of the young Godwinson brothers has been sent with a force to put him in his place. The Welsh of course have set a trap !

The battlefield somewhere in the welsh borders, the Saxons having tracked Gruffydd to one of his village strongholds, have camped overnight before an attack. ThebSaxons are employing several units of Norman Mercenaries. They awaken to find Gruffydd with an apparently small force of welsh occupying Cross Hill on the opposite side of the valley, luckily the river is low so can be crossed and Godwinson immediately deploys for battle. What he is not aware of is Gruffydd has troops hidden in Lower Wood and on Copse Hill. These are ready to attack once the Saxons have been drawn across the valley. Further welsh reserves have been sent on a long overnight ride and will arrive at the Saxon camp if Cross Hill is threatened. (The Saxon commander knew of the potential for welsh reserves but not the location or timing). We set the Saxons three potential objectives, to capture Cross Hill, to Kill Gruffydd and or take the village.
Gruffydd and his small force on Cross Hill, the welsh warriors are fast moving and have a mix of throwing weapons but are lightly armed. Apart form a single unit of Gruffydds bodyguard or Teulu.
Godwinson with his Anglo Saxon army stretching across Ridge Hill, supported by Norman crossbowmen and infantry.
After an exchange of taunts and verbal abuse to two armies move closer together, the Welsh light cavalry moving towards the stream to contest any crossing
The bulk of the welsh infantry stay on Cross Hill
The Anglo Saxons move quickly towards the valley bottom
….and quickly surge across the stream under a hail of javelins, the cavalry pulls back but the lightly armed welsh infantry are all ready in combat towards the base of the hill and out matched
Unbeknownst to Godwinson his troops crossing the stream have triggered the planned welsh ambush, as the Saxon cavalry approach Lower Wood more welsh infantry appear and pelt them with missiles and stones
Welsh warriors also appear on Copse Hill
Saxon infantry continue to surge across the stream but now have to contend with the potential of two flank attacks
Some of the Saxons have been slow pushing forward past the Farm
The battle to take Cross Hill is hotting up
and the welsh lines are thinning out, it is touch and go whether the newly arrived  flank forces can impact the battle before Cross Hill is overrun
Just a nice shot 🙂
The Saxon Hurscarls are now pushing up the hill but they have Gruffydd’s bodyguard to deal with ?
This triggers the last welsh reinforcement another unit of light cavalry having been sent on a long flank ride arrives close to the Saxon camp.
Can the defence of the hill hold ?
A second battle is now taking place in Lower wood !
Some more Saxon infantry is now being diverted towards the main battle
and even more are pushing up the lower slopes !
There are now only two units holding the hill with Gruffydd 
And the two commanders are now engaged in hand to hand melee.
Eventually the leading Saxon Hurscarls are killed but there is a second unit and the bodyguard are weakened, what the Saxons can’t see is the large unit of welsh warriors coming up behind them !
The final Hurscarls are scattered and wiped out, caught between two units, the two commanders have fought each other to a standstill but a separate Saxon horde have broken through to capture the Cross.
Whilst there was still some fighting going on in Lower Wood, both armies were really exhausted at this stage having gone well beyond their nominal breaking point. There are slightly more Welsh left alive but that is no real justification for a victory. Having taken the Cross it goes to the Anglo-Saxons. Gruffydd will pull back to, the village.
 And fight another day. Godwinson doesn’t have enough troops to make this anything but a Pyrrhic victory.

A splendid battle so much fun, thanks to Steve for trusting my scenario, the ambush worked really well and created a very close battle right to the end. I do have two more Celtic units in the painting queue and some more light cavalry ….but that Will be enough.

Thanks for taking the time to pop by 😀 Matt


35 comments:

  1. Thanks Matt, a very nice sized battle, telling an excellent story. The Kings if War look to be really working well for you. For doing things like cavalry and light troops, do you use troops stats rather than regiments?

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    1. Thank you Norm, I find KoW a very solid set of core rules which you can then adapt as much or as little as you feel the need. Yes the cavalry and archers in this battle were classed as ‘troops’ most units are regiments. The bigger blocks of infantry 4 deep we classed as ‘Hordes’. I gave the Welsh warriors a specific set of stats as there is nothing which quite gives them the right feel in the rules. So they had a slightly better movement at 6” throwing weapons to represent mixed missile weapons shortbows, slings, stones and javelins etc.. reduced their armour down to 3+. We allow specifically designated ‘light’ cavalry and skirmishers to evade on a morale test.

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  2. What a splendid looking game on a very fine table! KoW eh? Now that is interesting. I don’t play KoW but it’s very popular at my local(ish) club.
    Matt

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    1. Thanks Matt, the green grass of wales 🙂 as mentioned above to Norm I find the KoW core rules to be very solid. They struggle for smaller games as whole regiments disappear at the roll of a dice. Work well for larger games and in my opinion are absolutely best suited to man on man hand combat with blocks of troops, not much finesse, they will push and shove till one block breaks and flees. We added one additional tweek this time to roll of for ‘initiative’ each turn to make it less predictable as one of the ‘very small’ problems with KoW is that on average when two blocks are equal the charging unit will always win. If the defender gets the chance of two attacks in a row it throws the assault into jeopardy. Much more fun.

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    2. Certainly sounds like a good system and a lot of fun too!

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  3. Going to have combat fatigue by the end of the week Matt. Lovely table as ever and a nice report.

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    1. He may, indeed! I have a game scheduled with Matt on Wednesday.

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    2. I will struggle through 😀

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  4. Super looking setup and game, Matt! Your rolling hills presentation is amazing especially with your painting backdrop. Not familiar with KoW but it seems to be giving you an enjoyable game.

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    1. Thanks Jon, the hills work well under the green sheet/mat. KoW is a bit like a cut down version of Warhammer Ancients, ideal for bigger games

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  5. Great to see the recently painted Celts in action. I have seen many reports using Saga, but not read much about Kings of War. The latter seems more suited to the larger games, as you say.

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    1. Thanks Lawrence, yep KoW works best in my view for larger battles 👍

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  6. Superb looking game and nice to see your new Celric troops get a run out

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  7. Always good to see the ungrateful Welsh get a stuffing! Love looking game and AAR.

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    1. Thanks David….I should declare at this stage 25% welsh blood 🙂

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    2. 25% Taffy, eh? Nevermind, I'm sure it's not fatal.😉

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    3. Gives me the option to support Wales when England are playing rubbish Rugby !

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  8. Another great table & report....but I gotta ask, where/how are you storing your game boards?

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    1. Thanks Terry, I’ll take your question as great feedback on my terrain. You have probably seen in some previous battles I do have some terrain boards, last seen I think in the LOTR game. However, over the last few years I have moved more and more towards a simpler and more flexible style of terrain. Most often you will see the same green sheet placed over a range of different structures. Here the main hills I have had for ages and are just some carved polystyrene. I find this much more flexible and of course easier to store 🙂

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    2. Thanks for the response Matt, I've watched many of peoples BIG Builds for Necromunda, Mordheim, etc & wonder time & again....where are you storing that stuff? I too like a game table I can change up constantly.

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  9. Great entertaining and visually attractive game and report.

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  10. Not much original left to add really Matt - a great looking game that obviously went down to the wire and which you seem to have thoroughly enjoyed, so obviously ticks every hobby box there is!

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    1. Thanks Keith for taking the time to pop by 👍

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  11. Great looking game. Is that terrain a cloth over mounds? That's old school but looks brilliant!

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    1. Thanks Trev…indeed old school cloth and mounds, I find this gives me more flexibility and the option to use my terrain in lots of different scales 😀

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  12. Late to the party but really such a visual feast! As other have said the rolling terrain and back board work a treat. Shame that the rules are no longer available as a printed copy and I've yet to see any on ebay etc of late. I know my friend has a copy so maybe I can persuade him to set up a game in the New Year...

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    1. Thanks Steve we enjoy the simplicity of the rules but then add in some house amendments. I’m surprised you can’t find a copy ? Keep looking

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  13. A great looking and sounding game Matt…

    All the best. Aly

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