We had planned a big Napoleonic game this week and rather than just create a random scenario we based the battle around the Battle of Friedland. Of course this is pretty impossible in 28mm without almost stretching the limits to breaking point, however we managed to squeeze many of the main elements of the battle into our game. Really of course it was an opportunity to get as main French and Russian figures into the table, in fact currently all of our figures !
Plenty of resources on the internet for the battle
I find these Command and Colours scenarios particularly useful as they have already distilled the battle to its very key elements
The British weather wasn’t good but just about ok to game back out in the ‘shed’ my table maxed out to 13x6
A sight to gladden the heart invincible French Heavy cavalry….spoiler Lol
Massed French Infantry on the left
The Russians in the village of Sortlack
Russian guns over the river with the bulk of their infantry to the right of Freidland
French heavy guns set up on the high ground
To the right French infantry supported by Dragoons
Ney’s troops advancing through Sortlack wood with freshly painted Hussars !
We were using Valour and Fortitude which we have pretty much nailed down now, one observation is it really seems to encourage troops to attack in Line rather than column, ok for the British but doesn’t quite feel right for the French and Russians. Next time we may tweek the rules slightly to encourage a more historical feel ?
The first cavalry clash in the centre the French dragoons getting the worst of it 🙁
Frnech infantry watch on as the dragons are beaten back
On the left the French heavies have caught the Cossacks napping, using the Vive L’Emperor extra boost they charge in, despite all the advantages in combat they are thrown back by very poor dice rolling. Some Russian trickery ?
The infantry advance on the left but slowly
While the cannons let loose
Slightly delayed the final french ‘Brigade’ arrives in the centre heading for Friedland
With the dragoons regrouping the infantry advance through the woods
Staying in column they advance
The Russians have some Lancers and with their own Heavy cavalry blown the infantry advance on the left now slows
Shooting around Sortlack while the main infantry advance up the hill
The Russians dragoons seem reluctant to attack (failing to activate twice I think)
The battle now in full flow
The Russian reserves around Friedland advance to battle
Grenadiers advance towards the village currently held by the Russian Guards
The French crash forward (in line !)
The grenadiers manage a key win in the village against the guards who had been worn down by artillery fire
After a ferocious round of combat the French get the better of the left flank, breaking at least one Russian Brigade
The french have also managed to force the hill on the right although the Russians are still holding out in Sortlack. The ‘fresh’ hussars have not seen combat but admirably held the flank secure.
At this point we called the battle with the French having their noses in front. The Russians have been beaten back and would have little option now but to retreat back through the town, but as often happens it has cost a lot of French blood to secure the victory.
A splendid Napoleonic encounter, I’m enjoying the rules but we may seek to encourage attack formations a little more in the future. Needless to say moving all these Napoleonic figures around for the day was great fun whatever the outcome for my Heavy Cavalry !
Thanks as always , we are away for a couple of days then hopefully a game next week as yet undecided, perhaps a Bolt action encounter in Norway ? As I have some poles who have been waiting for a battle for a while.
Matt
Splendid looking battle with a ruleset I enjoy, I have to say I thought there were a number of built in advantages to encourage French players to use attack columns, I'm sure they get better odds in hand to hand if in assault column? The last game I played was the first time the French heavies worked (against me!) I just think you need a number of units?
ReplyDeleteBest Iain
Thanks Iain, as far as I can see the only benefits are being able to potentially get two units into combat giving combat bonus, they also get elan re rolling 1’s. The challenge is when fighting in line you get half your firing as well. This feels to us like the attack column just needs a tiny extra bonus in combat. Of course you can move faster in column. So possibly suffering one less volley, but this would be negated if you started say 14” away , and of course you get hurt by artillery in column. All in all it means the advantage is to be in line ?
DeleteGreat looking game Matt, loads of picture to pore over, some great figures on show there. A good report and a hard fought battle.
ReplyDeleteThanks Donnie glad you enjoyed it 😀
DeleteThe figures and table look superb as always Matt and your newly minted hussars survived their first engagement AND were on the winning team!
ReplyDeleteThanks Keith….the Hussars survived even if their contribution wasn’t very dynamic 😀
DeleteA splendid array of wargaming goodness!
ReplyDeleteThanks David 👍
DeleteYou seem to be packing in a few games lately. This one is a massive and spectacular undertaking.
ReplyDeleteThanks Lawrence , trying to keep the gaming turning over once or perhaps twice a week is enough for me. And yes this was pretty much as big as we get 👍
DeleteFantastic looking game again!
ReplyDeleteBest regards
Thanks Michal 👍
DeleteAnother absolute cracker, loved playing and do like the rules, but the minor tweak will make it look better on the table. You need to put pins on you command stands 🤣🤣.
ReplyDeleteThanks Martin some possible tweaks for next time. Not sure about those pins though 🤔
DeleteSuperb presentation, Matt. Like you, I have utilized Commands & Colors scenarios as a basis for a miniatures game. The official scenarios often end up providing a very well-balanced contest. Altering the banner count helps level the playing field.
ReplyDeleteThanks Jon, the Cand C scenarios seem to distil the battles into the absolute basics which is a great place to start.
DeleteWhat a visual feast Matt! Ah, the age old discussion of French assault columns with a 2:1 advantage versus line etc. My latest reading is that they used these to close, then deploy into line and if their fire disrupted the enemy, reform into column and move forward.
ReplyDeleteThanks Steve certainly some thoughts on column vs line. We have come up with a plan to gently tweek the rules to encourage the french into column
DeleteA splendid looking game Matt, enjoy your time away.
ReplyDeleteThanks George 👍
DeleteA cracking game Matt…
ReplyDeleteAnd a French victory… despite your ‘vincible’ Cuirassiers 😁
All the best. Aly
Thanks Aly it did seem harsh to me that my heavy cavalry bounced off the Cossacks 😢
DeleteA Napoleonic humdinger there Matt and a visual treat to boot!
ReplyDeleteThanks Phil, good to get all my French on the table at one time 👍
DeleteAlways good to go BIG Matt, what a great looking game.
ReplyDeleteCheers
Stu
Thanks Stu, this is pretty much all our French and Russians at the moment, but it is rumoured more are on the way !
DeleteLooks might find , and yes those tweets sound like a good idea. Martin is already dining out on his Cossacks whipping the heavy cav
ReplyDeleteThanks Dave……I bet he is , but it’s only going to happen once !
Delete